Trankill is a virtual fighting game and the focus of my game, Tranquil Tempest. I can only hope that within my lifetime I’ll be able to play such a game IRL. Hmm… Maybe not a fighting game, as I don’t think I’d be very good at those. But there are already a lot of promising developments in that area so I’m hopeful ^_^
In Tranquil Tempest, the protagonist plays this game as more than a hobby or a sport, but as a job, since points earned in TK are accepted as currency by a good number of businesses. The TK experience is fully immersive, aka you must wear a device on your wrist while in a match (the TK tracker). This device connects the player to the world of TK, but can also be used as a watch, phone, TV, music player, web browser, etc. Playing a match is like being asleep, your body doesn’t move, but instead all of the motions are performed by your avatar.
There are 10 levels in TK. You start at level 1 and work your way up by beating players of your level or slightly higher. With each level you gain, you receive more points for your victories, but, while at level 1 you feel no pain from getting hit in game, the higher your level, the more pain you feel. Level 10 is said to be the “realistic pain level”.
The concept of the game may not be entirely original. The idea came to me after playing a visual novel named Togainu no Chi. It’s also about a fighting game, but it’s a lot less virtual and a lot more deadly. Since I’ve started creating Tranquil Tempest I’ve come across a whole bunch of similar themes (virtual games where you need to wear some kind of device, fighting-style games) in other media, but by now I know there’s no way to make something entirely original so I don’t let that bother me too much.
In TK not everyone can make a profit, most people pay money to play, as expected. It has become somewhat of an addiction for the poorer half of the young population looking for a quick way to get money. However few are as skilled as Juni. Not that her opponents would ever admit that, they all call her a cheater because of her unorthodox way of winning. That’s all fine by her because TK is a world where no one knows who she is.

Tags: ramble